Mettre son serveur privé à jour en 1.14

L’arrivé d’une mise à jour DayZ est toujours un casse tête pour les propriétaires de serveurs privés. Nous vous détaillons les manipulations à faire selon si votre serveur et beaucoup et peu modifié.
La méthode la plus simple et la plus pratique dépendra entièrement de votre façon de modder votre serveur.

1 mettre à jour les fichiers 1.14 avec vos modifications :

Cela restera la meilleur méthode pour éviter des oublis, des bugs etc en effet si vous avez l’habitude de commenter, sauvegarder et noter vos modifications alors le plus simple et le plus propre et de télécharger les fichiers originaux ou d’effectuer un reset xml dans l’admin nitrado (après avoir sauvegardé vos modifs bien sur) et de finir par applique vos modifications personnels sur les fichiers de la 1.14.

2 mettre à jour vos modifications serveur en 1.14 :

Cette méthode est plus complexe, elle est surtout utilisé par les serveurs largement modifié
(si vos modifications se limite au loot et aux events reporter vous à la méthode 1)
Pour cette méthode, il faut simplement comparer les fichiers originaux de la version 1.13 à la 1.14 et reporter les différences sur vos fichiers personnalisés.

Les ajouts et nouveautés sur Chernarus.

Voici la liste des fichiers ayant subis des changements :

  • events.xml
  • types.xml
  • cfgeventspawns.xml
  • cfglimitsdefinition.xml
  • cfgrandompresets.xml
  • cfgspawnabletypes.xml

Voici la liste des fichiers qu’il vaux mieux remplacer totalement :

  • hen_territories.xml
  • red_deer_territories.xml
  • roe_deer_territories.xml
  • wolf_territories.xml
  • zombie_territories.xml
  • cfgplayerspawnpoints.xml
  • mapgroupcluster.xml
  • mapgroupcluster01.xml
  • mapgroupcluster02.xml
  • mapgroupcluster03.xml
  • mapgroupcluster04.xml
  • mapgrouppos.xml
  • mapgroupproto.xml
events.xml
				
					<event name="InfectedFirefighter">
        <nominal>50</nominal>
        <min>25</min>
        <max>100</max>
        <lifetime>3</lifetime>
        <restock>0</restock>
        <saferadius>100</saferadius>
        <distanceradius>50</distanceradius>
        <cleanupradius>100</cleanupradius>
        <flags deletable="0" init_random="0" remove_damaged="1"/>
        <position>player</position>
        <limit>custom</limit>
        <active>1</active>
        <children>
            <child lootmax="5" lootmin="0" max="0" min="90" type="ZmbM_FirefighterNormal"/>
            <child lootmax="5" lootmin="0" max="0" min="10" type="ZmbM_NBC_Yellow"/>
        </children>
    </event>
    <event name="InfectedMedic">
        <nominal>50</nominal>
        <min>25</min>
        <max>100</max>
        <lifetime>3</lifetime>
        <restock>0</restock>
        <saferadius>100</saferadius>
        <distanceradius>50</distanceradius>
        <cleanupradius>100</cleanupradius>
        <flags deletable="0" init_random="0" remove_damaged="1"/>
        <position>player</position>
        <limit>custom</limit>
        <active>1</active>
        <children>
            <child lootmax="5" lootmin="0" max="0" min="10" type="ZmbF_DoctorSkinny"/>
            <child lootmax="5" lootmin="0" max="0" min="7" type="ZmbF_NurseFat"/>
            <child lootmax="5" lootmin="0" max="0" min="7" type="ZmbF_ParamedicNormal_Blue"/>
            <child lootmax="5" lootmin="0" max="0" min="7" type="ZmbF_ParamedicNormal_Green"/>
            <child lootmax="5" lootmin="0" max="0" min="7" type="ZmbF_ParamedicNormal_Red"/>
            <child lootmax="5" lootmin="0" max="0" min="7" type="ZmbF_PatientOld"/>
            <child lootmax="5" lootmin="0" max="0" min="10" type="ZmbM_DoctorFat"/>
            <child lootmax="5" lootmin="0" max="0" min="10" type="ZmbM_NBC_Yellow"/>
            <child lootmax="5" lootmin="0" max="0" min="7" type="ZmbM_ParamedicNormal_Black"/>
            <child lootmax="5" lootmin="0" max="0" min="7" type="ZmbM_ParamedicNormal_Blue"/>
            <child lootmax="5" lootmin="0" max="0" min="7" type="ZmbM_ParamedicNormal_Green"/>
            <child lootmax="5" lootmin="0" max="0" min="7" type="ZmbM_ParamedicNormal_Red"/>
            <child lootmax="5" lootmin="0" max="0" min="7" type="ZmbM_PatientSkinny"/>
        </children>
    </event>
    <event name="StaticHeliCrash">
        <nominal>3</nominal>
        <min>0</min>
        <max>0</max>
        <lifetime>2100</lifetime>
        <restock>0</restock>
        <saferadius>1000</saferadius>
        <distanceradius>1000</distanceradius>
        <cleanupradius>1000</cleanupradius>
        <secondary>InfectedArmy</secondary>
        <flags deletable="1" init_random="0" remove_damaged="0"/>
        <position>fixed</position>
        <limit>child</limit>
        <active>1</active>
        <children>
            <child lootmax="15" lootmin="10" max="3" min="1" type="Wreck_Mi8_Crashed"/>
            <child lootmax="15" lootmin="10" max="3" min="1" type="Wreck_UH1Y"/>
        </children>
    </event>
				
			
				
					<event name="InfectedNBC">
        <nominal>50</nominal>
        <min>25</min>
        <max>250</max>
        <lifetime>3</lifetime>
        <restock>0</restock>
        <saferadius>100</saferadius>
        <distanceradius>50</distanceradius>
        <cleanupradius>100</cleanupradius>
        <flags deletable="0" init_random="0" remove_damaged="1"/>
        <position>player</position>
        <limit>custom</limit>
        <active>1</active>
        <children>
            <child lootmax="5" lootmin="0" max="0" min="100" type="ZmbM_NBC_Grey"/>
        </children>
    </event>
    <event name="InfectedNBCYellow">
        <nominal>50</nominal>
        <min>25</min>
        <max>250</max>
        <lifetime>3</lifetime>
        <restock>0</restock>
        <saferadius>100</saferadius>
        <distanceradius>50</distanceradius>
        <cleanupradius>100</cleanupradius>
        <flags deletable="0" init_random="0" remove_damaged="1"/>
        <position>player</position>
        <limit>custom</limit>
        <active>1</active>
        <children>
            <child lootmax="3" lootmin="0" max="0" min="10" type="ZmbM_NBC_Yellow"/>
        </children>
    </event>
    <event name="StaticContaminatedArea">
        <nominal>0</nominal>
        <min>2</min>
        <max>4</max>
        <lifetime>2100</lifetime>
        <restock>0</restock>
        <saferadius>0</saferadius>
        <distanceradius>120</distanceradius>
        <cleanupradius>0</cleanupradius>
        <flags deletable="1" init_random="1" remove_damaged="0"/>
        <position>fixed</position>
        <limit>parent</limit>
        <active>1</active>
        <children>
            <child lootmax="0" lootmin="0" max="4" min="2" type="ContaminatedArea_Dynamic"/>
        </children>
    </event>
				
			
types.xml
				
					<type name="AKM">
        <nominal>1</nominal>
        <lifetime>28800</lifetime>
        <restock>3600</restock>
        <min>1</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="ContaminatedArea"/>
	</type>
	<type name="AK_Suppressor">
        <nominal>2</nominal>
        <lifetime>14400</lifetime>
        <restock>3600</restock>
        <min>1</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <tag name="shelves"/>
        <usage name="ContaminatedArea"/>
    </type>
    <type name="ASVAL">
        <nominal>1</nominal>
        <lifetime>28800</lifetime>
        <restock>3600</restock>
        <min>1</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="ContaminatedArea"/>
    </type>
    <type name="AirborneMask">
        <nominal>10</nominal>
        <lifetime>28800</lifetime>
        <restock>0</restock>
        <min>8</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="clothes"/>
        <usage name="Medic"/>
        <usage name="Firefighter"/>
    </type>
    <type name="KazuarOptic">
        <nominal>1</nominal>
        <lifetime>28800</lifetime>
        <restock>3600</restock>
        <min>1</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <tag name="shelves"/>
        <usage name="ContaminatedArea"/>
	</type>
	<type name="LandMineTrap">
        <nominal>10</nominal>
        <lifetime>604800</lifetime>
        <restock>0</restock>
        <min>5</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="0"/>
        <category name="explosives"/>
        <usage name="Military"/>
        <value name="Tier4"/>
    </type>
    <type name="M4A1">
        <nominal>1</nominal>
        <lifetime>28800</lifetime>
        <restock>3600</restock>
        <min>1</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="ContaminatedArea"/>
	</type>
	<type name="M4_Suppressor">
        <nominal>2</nominal>
        <lifetime>14400</lifetime>
        <restock>3600</restock>
        <min>1</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <tag name="shelves"/>
        <usage name="ContaminatedArea"/>
	</type>
	<type name="Mag_CMAG_40Rnd">
        <nominal>1</nominal>
        <lifetime>28800</lifetime>
        <restock>3600</restock>
        <min>1</min>
        <quantmin>5</quantmin>
        <quantmax>50</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="ContaminatedArea"/>
    </type>
    <type name="Mag_VSS_10Rnd">
        <nominal>4</nominal>
        <lifetime>28800</lifetime>
        <restock>3600</restock>
        <min>2</min>
        <quantmin>10</quantmin>
        <quantmax>100</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <usage name="ContaminatedArea"/>
        <value name="Tier4"/>
    </type>
				
			
				
					<type name="AntiChemInjector">
        <nominal>1</nominal>
        <lifetime>14400</lifetime>
        <restock>3600</restock>
        <min>1</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="0"/>
        <category name="tools"/>
        <tag name="shelves"/>
        <usage name="ContaminatedArea"/>
    </type>
    <type name="Bitterlings">
        <nominal>0</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
        <category name="food"/>
    </type>
    <type name="Carp">
        <nominal>0</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
        <category name="food"/>
    </type>
    <type name="CarpFilletMeat">
        <nominal>0</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
        <category name="food"/>
    </type>
    <type name="ContaminatedArea_Dynamic">
        <nominal>0</nominal>
        <lifetime>1800</lifetime>
        <restock>0</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    </type>
    <type name="DeadChicken_Brown">
        <nominal>0</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
        <category name="food"/>
    </type>
    <type name="DeadChicken_Spotted">
        <nominal>0</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
        <category name="food"/>
    </type>
    <type name="DeadChicken_White">
        <nominal>0</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
        <category name="food"/>
    </type>
    <type name="DeadRabbit">
        <nominal>0</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
        <category name="food"/>
    </type>
    <type name="DeadRooster">
        <nominal>0</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
        <category name="food"/>
    </type>
    <type name="FAMAS">
        <nominal>5</nominal>
        <lifetime>28800</lifetime>
        <restock>0</restock>
        <min>2</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/>
        <category name="weapons"/>
        <usage name="Military"/>
    </type>
    <type name="FishNetTrap">
        <nominal>0</nominal>
        <lifetime>28800</lifetime>
        <restock>0</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
        <category name="tools"/>
    </type>
    <type name="GasMask_Filter">
        <nominal>20</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>15</min>
        <quantmin>20</quantmin>
        <quantmax>100</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="clothes"/>
        <tag name="shelves"/>
        <usage name="Medic"/>
        <usage name="Firefighter"/>
    </type>
    <type name="Mackerel">
        <nominal>0</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
        <category name="food"/>
    </type>
    <type name="MackerelFilletMeat">
        <nominal>0</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
        <category name="food"/>
    </type>
    <type name="Mag_FAMAS_25Rnd">
        <nominal>5</nominal>
        <lifetime>28800</lifetime>
        <restock>1800</restock>
        <min>3</min>
        <quantmin>10</quantmin>
        <quantmax>50</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>
    <type name="NBCBootsYellow">
        <nominal>6</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>4</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="clothes"/>
        <tag name="floor"/>
        <usage name="Medic"/>
        <usage name="Firefighter"/>
    </type>
    <type name="NBCGlovesYellow">
        <nominal>6</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>4</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="clothes"/>
        <tag name="floor"/>
        <usage name="Medic"/>
        <usage name="Firefighter"/>
    </type>
    <type name="NBCHoodYellow">
        <nominal>6</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>4</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="clothes"/>
        <tag name="floor"/>
        <usage name="Medic"/>
        <usage name="Firefighter"/>
    </type>
    <type name="NBCJacketYellow">
        <nominal>6</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>4</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="clothes"/>
        <tag name="floor"/>
        <usage name="Medic"/>
        <usage name="Firefighter"/>
    </type>
    <type name="NBCPantsYellow">
        <nominal>6</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>4</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="clothes"/>
        <tag name="floor"/>
        <usage name="Medic"/>
        <usage name="Firefighter"/>
    </type>
    <type name="RabbitLegMeat">
        <nominal>0</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>1</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
        <category name="food"/>
    </type>
    <type name="RabbitPelt">
        <nominal>0</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>1</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
        <category name="tools"/>
    </type>
    <type name="RabbitSnareTrap">
        <nominal>0</nominal>
        <lifetime>28800</lifetime>
        <restock>0</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
        <category name="tools"/>
    </type>
    <type name="Sardines">
        <nominal>0</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
        <category name="food"/>
    </type>
    <type name="SmallFishTrap">
        <nominal>0</nominal>
        <lifetime>28800</lifetime>
        <restock>0</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
        <category name="tools"/>
    </type>
    <type name="StarlightOptic">
        <nominal>1</nominal>
        <lifetime>28800</lifetime>
        <restock>3600</restock>
        <min>1</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <tag name="shelves"/>
        <usage name="ContaminatedArea"/>
    </type>
    <type name="TripwireTrap">
        <nominal>0</nominal>
        <lifetime>604800</lifetime>
        <restock>0</restock>
        <min>0</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
        <category name="tools"/>
    </type>
    <type name="ZmbM_NBC_Grey">
        <nominal>0</nominal>
        <lifetime>1800</lifetime>
        <restock>0</restock>
        <min>1</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    </type>
    <type name="ZmbM_NBC_Yellow">
        <nominal>0</nominal>
        <lifetime>1800</lifetime>
        <restock>0</restock>
        <min>1</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    </type>
				
			
cfgeventspawns.xml
				
					<event name="StaticContaminatedArea">
		<zone smin="0" smax="0" dmin="5" dmax="8" r="75" />
		<pos x="6034" z="7823" />
		<pos x="5045" z="9840" />
		<pos x="8496" z="13976" />
		<pos x="4903" z="5682" />
		<pos x="4009" z="11846" />
		<pos x="4124" z="10551" />
		<pos x="5344" z="9881" />
		<pos x="10415" z="8911" />
		<pos x="11876" z="12530" />
		<pos x="3721" z="8920" />
		<pos x="6338" z="7800" />
		<pos x="4625" z="10467" />
		<pos x="1819" z="3452" />
		<pos x="4496" z="9625" />
		<pos x="2736" z="5377" />
		<pos x="2712" z="6758" />
		<pos x="4186" z="11041" />
		<pos x="10122" z="5490" />
		<pos x="1465" z="13645" />
		<pos x="4944" z="2460" />
		<pos x="4372" z="4643" />
		<pos x="9494" z="8820" />
		<pos x="3082" z="7979" />
		<pos x="3710" z="5993" />
		<pos x="11507" z="14472" />
		<pos x="10942" z="13392" />
		<pos x="3339" z="15187" />
		<pos x="2722" z="9998" />
		<pos x="4965" z="15113" />
		<pos x="7955" z="14634" />
		<pos x="9555" z="13679" />
		<pos x="598" z="13669" />
		<pos x="8128" z="10955" />
		<pos x="5413" z="12606" />
		<pos x="1661" z="14346" />
		<pos x="1256" z="11449" />
		<pos x="3450" z="13016" />
		<pos x="5409" z="8539" />
		<pos x="3529" z="12545" />
		<pos x="7239" z="7012" />
		<pos x="10432" z="5978" />
		<pos x="4319" z="10174" />
		<pos x="748" z="1876" />
		<pos x="4761" z="6785" />
		<pos x="3656" z="2459" />
		<pos x="1910" z="2254" />
		<pos x="10698" z="8081" />
		<pos x="7097" z="12709" />
		<pos x="2509" z="5079" />
		<pos x="3681" z="14811" />
		<pos x="11211" z="12238" />
		<pos x="509" z="11089" />
		<pos x="5985" z="10342" />
		<pos x="4707" z="6365" />
		<pos x="4624" z="9603" />
		<pos x="6504" z="2749" />
		<pos x="341" z="9401" />
		<pos x="7254" z="3046" />
		<pos x="1143" z="2386" />
		<pos x="12195" z="13831" />
		<pos x="10996" z="12417" />
		<pos x="11800" z="14311" />
		<pos x="10432" z="9136" />
		<pos x="9559" z="11816" />
		<pos x="1484" z="11946" />
		<pos x="4531" z="8306" />
		<pos x="8093" z="9316" />
		<pos x="7177" z="7686" />
		<pos x="1157" z="7239" />
		<pos x="8175" z="12754" />
		<pos x="1427" z="14459" />
		<pos x="2835" z="12377" />
		<pos x="7702" z="12630" />
		<pos x="1686" z="14171" />
		<pos x="1554" z="13585" />
		<pos x="4338" z="13059" />
		<pos x="6666" z="14459" />
		<pos x="7817" z="14780" />
	</event>
				
			
cfglimitsdefinition.xml
				
					<usage name="ContaminatedArea"/>
				
			
cfgrandompresets.xml
				
					<!--  NBC Cargo -->
		<cargo chance="0.2" name="ContaminatedCargo">
				<item name="GasMask_Filter" chance="1.00" />
		</cargo>
				
			
cfgspawnabletypes.xml
				
					<type name="AmmoBox">
		<cargo chance="0.20"> <item name="AmmoBox_9x39_20Rnd" /> </cargo>			
		<cargo chance="0.20"> <item name="AmmoBox_9x39_20Rnd" /> </cargo>			
		<cargo chance="0.10"> <item name="AmmoBox_9x39AP_20Rnd" /> </cargo>			
		<cargo chance="0.10"> <item name="AmmoBox_9x39AP_20Rnd" /> </cargo>	
		<cargo chance="0.25"> <item name="AmmoBox_308Win_20Rnd" /> </cargo>			
		<cargo chance="0.25"> <item name="AmmoBox_308Win_20Rnd" /> </cargo>			
		<cargo chance="0.15"> <item name="AmmoBox_308WinTracer_20Rnd" /> </cargo>			
		<cargo chance="0.15"> <item name="AmmoBox_308WinTracer_20Rnd" /> </cargo>	
		<cargo chance="0.25"> <item name="AmmoBox_762x54_20Rnd" /> </cargo>			
		<cargo chance="0.25"> <item name="AmmoBox_762x54_20Rnd" /> </cargo>				
		<cargo chance="0.15"> <item name="AmmoBox_762x54Tracer_20Rnd" /> </cargo>			
		<cargo chance="0.15"> <item name="AmmoBox_762x54Tracer_20Rnd" /> </cargo>	
		<cargo chance="0.5"> <item name="AmmoBox_545x39_20Rnd" /> </cargo>			
		<cargo chance="0.5"> <item name="AmmoBox_545x39_20Rnd" /> </cargo>			
		<cargo chance="0.5"> <item name="AmmoBox_545x39_20Rnd" /> </cargo>			
		<cargo chance="0.5"> <item name="AmmoBox_545x39_20Rnd" /> </cargo>			
		<cargo chance="0.25"> <item name="AmmoBox_545x39Tracer_20Rnd" /> </cargo>			
		<cargo chance="0.25"> <item name="AmmoBox_545x39Tracer_20Rnd" /> </cargo>		
		<cargo chance="0.5"> <item name="AmmoBox_556x45_20Rnd" /> </cargo>			
		<cargo chance="0.5"> <item name="AmmoBox_556x45_20Rnd" /> </cargo>			
		<cargo chance="0.5"> <item name="AmmoBox_556x45_20Rnd" /> </cargo>			
		<cargo chance="0.5"> <item name="AmmoBox_556x45_20Rnd" /> </cargo>			
		<cargo chance="0.25"> <item name="AmmoBox_556x45Tracer_20Rnd" /> </cargo>			
		<cargo chance="0.25"> <item name="AmmoBox_556x45Tracer_20Rnd" /> </cargo>		
		<cargo chance="0.5"> <item name="AmmoBox_762x39_20Rnd" /> </cargo>			
		<cargo chance="0.5"> <item name="AmmoBox_762x39_20Rnd" /> </cargo>			
		<cargo chance="0.5"> <item name="AmmoBox_762x39_20Rnd" /> </cargo>			
		<cargo chance="0.5"> <item name="AmmoBox_762x39_20Rnd" /> </cargo>		
		<cargo chance="0.25"> <item name="AmmoBox_762x39Tracer_20Rnd" /> </cargo>			
		<cargo chance="0.25"> <item name="AmmoBox_762x39Tracer_20Rnd" /> </cargo>
	</type>
	<type name="AirborneMask">
		<cargo chance="0.2">
			<item name="GasMask_Filter" />
		</cargo>
	</type>
	<type name="FAMAS">
		<attachments chance="0.75">
			<item name="Mag_FAMAS_25Rnd" chance="1.0" />
		</attachments>
	</type>
	<type name="GP5GasMask">
		<cargo chance="0.2">
			<item name="GasMask_Filter" />
		</cargo>
	</type>
	<!--START OF ZOMBIES  -->
	<!-- NBC -->
	<type name="ZmbM_NBC_Grey">
		<cargo preset="ContaminatedCargo" />
		<cargo chance="0.03">
			<item name="AntiChemInjector" chance="1.0" />
		</cargo>
	</type>
	<type name="ZmbM_NBC_Yellow">
		<cargo preset="ContaminatedCargo" />
		<cargo chance="0.01">
			<item name="AntiChemInjector" chance="1.0" />
		</cargo>
	</type>
				
			
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